Led by some of the world’s leading researchers in advanced analysis of spatiotemporal data, and comprising a team of around 45 leading scientists, developers, artists and producers, Cubic Motion has created an outstanding platform for machine vision, solving some of the most challenging technical problems. Of the many application areas for Cubic’s technology, we’re already famous for providing extremely high-quality animation at unprecedented speed, by accurately analyzing (typically from video) the human face, to support our world-class team of facial animation experts. We can also provide a range of data analysis technology and services for partners in the animation, software development and other industries.
Location: United States, New Hampshire, Manchester
Employees: 51-200
Phone: +44 161 820 3431
Total raised: $26.23M
Founded date: 2009
Investors 1
| Date | Name | Website |
| - | NorthEdge ... | northedge.... |
Funding Rounds 2
| Date | Series | Amount | Investors |
| 04.09.2017 | - | $26.08M | NorthEdge ... |
| 04.06.2010 | Grant | $145.14K | - |
Mentions in press and media 15
| Date | Title | Description |
| 10.02.2021 | Epic Games’ MetaHuman Creator lets developers create realistic digital humans within minutes | Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event. Epic Games has unveil... |
| 10.02.2021 | Epic Games’ MetaHuman Creator lets developers create realistic digital humans within minutes | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Epic Games has unveiled its MetaHuman Creator, a new browser-based app that enables game developers and creators of real-time content t... |
| 18.04.2019 | We made Doc Ock look real — here’s how | Humans interact with each other every day, and as such, are able to recognize a wide range of complex facial expressions. We constantly analyse and communicate through body language, even if subconsciously. What if we could give a computer ... |
| 18.04.2019 | We made Doc Ock look real — here’s how | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Humans interact with each other every day, and as such, are able to recognize a wide range of complex facial expressions. We constantly... |
| 07.03.2018 | The U.K. is bringing its best game to the Game Developers Conference | Presented by the U.K.’s Department for International Trade The U.K. is bringing its best game to GDC this year, which is really saying something. Don’t believe me? Stop by the U.K. Industry booth and meet some of these amazing games develop... |
| 04.09.2017 | VR and video game animation firm Cubic Motion raises £20 million | Cubic Motion, a UK company specialising in computer vision technology for the digital entertainment sector, has raised an investment from NorthEdge that the Financial Times reports is £20 million. Cubic Motion's tech is used in video games ... |
| 04.09.2017 | Cubic Motion Receives Investment from NorthEdge Capital | Cubic Motion, a Manchester, UK-based creator of advanced computer vision for digital entertainment, received a significant investment from NorthEdge Capital. Following the deal, George Potts and Andy Ball will represent NorthEdge on the boa... |
| 09.12.2016 | The DeanBeat: Epic graphics guru Tim Sweeney foretells how we can create the open Metaverse | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Tim Sweeney stitched together an interesting vision of the future in a talk this week at the VRX virtual reality conference in San Fran... |
| 09.07.2016 | The reality of AR/VR survival | Tim Merel Contributor Tim Merel is managing director of Digi-Capital. More posts by this contributor Will Apple, Facebook or Microsoft be the future of augmented reality? VR/AR startup valuations reach $45 billion (on paper) VR will be big,... |
| 05.04.2016 | The reality of AR/VR business models | Tim Merel Contributor Tim Merel is managing director of Digi-Capital. More posts by this contributor Will Apple, Facebook or Microsoft be the future of augmented reality? VR/AR startup valuations reach $45 billion (on paper) There is nearly... |
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