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Cybershoes GmbH

https://www.cybershoes.io/
Last activity: 29.03.2021
Active - Reference to Cybershoes
Categories: Virtual reality
VR Shoes
Mentions
6
Employees: 1-10
Founded date: 2018

Investors 1

Mentions in press and media 6

DateTitleDescription
29.03.2021Can Cybershoes cure my motion sickness on Oculus Quest 2? [Review]I’ve long been a big fan of virtual reality and have been playing more VR games than ever this past year thanks to lockdown and the arrival of the Oculus Quest 2. The best thing about this VR headset is it’s wireless, so you have the freedo...
13.10.2020As investors and founders mature, Vienna emerges as a European startup hubAccording to Austrian Startup Monitor, entrepreneurs have founded more than 2,200 startups in Austria since 2008, with the number of tech companies growing 12% per year since then, significantly faster than the 3% growth rate for traditiona...
03.01.2020CES 2020 preview: What to expect from the Las Vegas techpaloozaNext week at the Consumer Electronics Show, we’ll see and hear about the latest tech trends, from 5G networking to video streaming services and self-driving cars. Those aren’t new trends, but they will be stronger and more practical than ev...
03.01.2020CES 2020 preview: What to expect from the Las Vegas techpaloozaDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Next week at the Consumer Electronics Show, we’ll see and hear about the latest tech trends, from 5G networking to video streaming serv...
20.08.2019Cybershoes enable VR users to physically walk, run, and jump for $400Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Physical locomotion has remained one of virtual reality’s larger challenges, as things like real walls and tethered headsets tend to in...
-Созданы кибер-тапочки для бега в виртуальной реальностиАвстрийские разработчики начали продажу своего необычного решения – кибер-тапочек, которые отслеживают движение ног пользователя, перенося их в виртуальную реальность. Причем, пользователь почти без усталости может бегать, прыгать, ходить, ...

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