| Date | Title | Description |
| 20.10.2021 | Edward Saatchi Founder of Fable Studio on Creating Virtual Beings – Voicebot Podcast Ep 231 | Edward Saatchi Founder of Fable Studio on Creating Virtual Beings – Voicebot Podcast Ep 231
Bret Kinsella on October 20, 2021 at 10:00 pm
Edward Saatchi is the founder of Fable Studio which is bringing AR and VR characters to life for the m... |
| 26.05.2021 | OpenAI launches $100M startup fund with Microsoft | Elevate your enterprise data technology and strategy at Transform 2021.
OpenAI today launched the OpenAI Startup Fund, a $100 million fund to, in the words of OpenAI, “help AI companies have a profound, positive impact on the world.” The fu... |
| 26.05.2021 | OpenAI launches $100M startup fund with Microsoft | We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today!
OpenAI today launched the OpenAI Startup Fund, a ... |
| 26.03.2021 | Fable Studio opens its virtual beings Wizard Engine to collaborators | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Fable Studio is opening its virtual beings Wizard Engine to collaborators in fashion and nursing. The San Francisco company built the e... |
| 26.03.2021 | Fable Studio opens its virtual beings Wizard Engine to collaborators | Fable Studio is opening its virtual beings Wizard Engine to collaborators in fashion and nursing. The San Francisco company built the engine to manage its virtual character Lucy, an 8-year-old animated girl from the Wolves in the Walls virt... |
| 12.02.2021 | This Week In XR: Virtual People And Big Quest Sales Estimate | Librestream Secures Strategic Investments From Honeywell And Evergy. This will allow these companies to work more closely together to deploy AR applications across industries in the process of digital transformation. The strategic investmen... |
| 08.02.2021 | 10 Year Old Premieres Film At Sundance | Going to Sundance as a ten year old filmmaker is the next step for the Lucy virtual being. Back in November, we covered the release of Fable’s “Wolves In The Walls” on Oculus Quest, a film in which Lucy, the AI-driven character, was the sta... |
| 18.12.2020 | Fable Studio unveils two AI-based virtual beings who can talk to you | Fable Studio has announced two new conversational AI virtual beings, or artificial people. Their names are Charlie and Beck, and they will be able to hold conversations as if they were real people.
The new characters are a blend of storytel... |
| 18.12.2020 | Fable Studio unveils two AI-based virtual beings who can talk to you | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Fable Studio has announced two new conversational AI virtual beings, or artificial people. Their names are Charlie and Beck, and they w... |
| 19.11.2020 | Fable Studio teases AI virtual character Lucy on Zoom and other platforms | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Fable Studio won an Emmy Award for its Wolves in the Walls virtual reality project. Now it’s relaunching Lucy, a next-generation AI cha... |
| 19.11.2020 | “Wolves In The Walls” Launches On Oculus Quest | Fable’s forty minute VR experience, Wolves in the Walls, based on the graphic novel by Neil Gaiman and illustrated by Dave McKean, launches on Oculus Quest today. It’s free for Rift and Quest users. The company also announced today that the... |
| 19.11.2020 | Fable Studio teases AI virtual character Lucy on Zoom and other platforms | Fable Studio won an Emmy Award for its Wolves in the Walls virtual reality project. Now it’s relaunching Lucy, a next-generation AI character, to have conversations in the wider world.
Lucy will soon be available on social platforms such as... |
| 17.05.2020 | Edward Saatchi on virtual beings: AI is the next great art form | Edward Saatchi, the CEO of Fable Studio and maker of Emmy-winning virtual reality experiences, participated in a thoughtful conversation about “virtual beings” at our recent GamesBeat Summit 2020 event.
I called the session “We are who we p... |
| 17.05.2020 | Edward Saatchi on virtual beings: AI is the next great art form | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Edward Saatchi, the CEO of Fable Studio and maker of Emmy-winning virtual reality experiences, participated in a thoughtful conversatio... |
| 09.12.2019 | Top 10 Predictions For Media & Tech In 2020 | Getty |
| 07.11.2019 | Emmy-winning Fable debuts final chapter of Wolves in the Walls VR story | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Fable Studio is releasing the final chapter of its Emmy Award-winning Wolves in the Walls virtual reality series. The San Francisco stu... |
| 07.11.2019 | Emmy-winning Fable debuts final chapter of Wolves in the Walls VR story | Fable Studio is releasing the final chapter of its Emmy Award-winning Wolves in the Walls virtual reality series. The San Francisco studio’s Wolves in the Walls Chapter 3: They’re Everywhere! is available today in the Oculus Store.
During t... |
| 23.08.2019 | Wolves in the Walls wins first Emmy Award for a virtual being | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Fable, which transitioned from being a virtual reality studio to a “virtual beings” company, has won an Emmy Award for its Wolves in th... |
| 23.08.2019 | Wolves in the Walls wins first Emmy Award for a virtual being | Fable, which transitioned from being a virtual reality studio to a “virtual beings” company, has won an Emmy Award for its Wolves in the Walls project.
It’s a landmark day for “virtual beings,” or animated characters who are embued with art... |
| 26.07.2019 | The DeanBeat: The inspiring possibilities and sobering realities of making virtual beings | I had the pleasure of attending the first-ever Virtual Beings Summit in San Francisco on Wednesday, where I met real people talking about making virtual characters driven by artificial intelligence.
It felt like I was witnessing the dawn of... |
| 26.07.2019 | The DeanBeat: The inspiring possibilities and sobering realities of making virtual beings | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
I had the pleasure of attending the first-ever Virtual Beings Summit in San Francisco on Wednesday, where I met real people talking abo... |
| 24.07.2019 | Virtual Beings grants will fund projects for creating artificial living things | Edward Saatchi, the cofounder of the virtual beings company Fable Studio, announced at a new conference the first Virtual Beings grants.
Saatchi made the announcement at the very first Virtual Beings Summit in Fort Mason in San Francisco. T... |
| 24.07.2019 | Virtual Beings grants will fund projects for creating artificial living things | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Edward Saatchi, the cofounder of the virtual beings company Fable Studio, announced at a new conference the first Virtual Beings grants... |
| 04.04.2019 | Avatars will be our guides in immersive AR worlds — and brands need to be ready | Back in August I explored the profound role that avatars will play in shaping our experience of immersive worlds in VR. I discussed how virtual embodiment will stretch our sense of self on multiple levels, be it physical, physiological, or ... |
| 04.04.2019 | Avatars will be our guides in immersive AR worlds — and brands need to be ready | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Back in August I explored the profound role that avatars will play in shaping our experience of immersive worlds in VR. I discussed how... |
| 29.05.2018 | Term Sheet — Tuesday, May 29 | SOULED OUT
Good morning, Term Sheet readers.
Paid Content What you need to know about growing cyberattacks From ExtraHop
SOULCYCLE PULLS IPO: “Market conditions” strike again. Fitness studio SoulCycle has formally requested to withdraw its ... |
| 25.05.2018 | Former journo Alexia Bonatsos unveils her new venture fund, Dream Machine | Five years ago, Alexia Bonatsos, née Tsotsis, was co-editor of TechCrunch, a job that made her renowned in startup circles and familiar with a wide number of startups and their founders. What she really longed to do, in fact, was invest in ... |
| 22.01.2018 | Oculus VR spinoff Fable Studio makes big debut at Sundance | Fable Studio debuted its new virtual reality experience Wolves in the Walls this weekend at the Sundance Film Festival, and it also took the lid off its other projects that combine interactivity, VR, and cinema.
Fable Studio was born after ... |
| 22.01.2018 | Oculus VR spinoff Fable Studio makes big debut at Sundance | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Fable Studio debuted its new virtual reality experience Wolves in the Walls this weekend at the Sundance Film Festival, and it also too... |
| 19.01.2018 | With ‘Wolves in the Walls,’ the ex-Oculus team at Fable Studio makes its debut | Wolves in the Walls, directed by Pete Billington and premiering today at Sundance, is the unique product of a tight, scrappy team of pioneering creatives, with most of them sharing a common element of their past, as they were laid off from ... |