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Welcome to Gaia

http://www.gaiaonline.com/
Last activity: 01.09.2011
Active
Categories: GamingOnlineSocialVirtual
Gaia Online is an online hangout, incorporating social networking, forums, gaming and a virtual world.
Website visits
2.1M /mo.
Mentions
26
Location: United States, California, Milpitas
Employees: 51-200
Total raised: $23M

Investors 1

Funding Rounds 2

DateSeriesAmountInvestors
14.07.2008-$11M-
04.03.2007-$12M-

Mentions in press and media 26

DateTitleDescription
01.09.2011Gaia Interactive opens a new genre with Monster Galaxy mobile appDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Game maker Gaia Interactive has a big following on the web and on Facebook among young folks who are fans of Japanese anime comics. Now...
01.09.2011Gaia Interactive opens a new genre with Monster Galaxy mobile appGame maker Gaia Interactive has a big following on the web and on Facebook among young folks who are fans of Japanese anime comics. Now it’s shooting for the triumvirate business strategy by launching a mobile version of its highly successf...
23.11.2010Teen virtual world Gaia Online lays off 15 to 20 staffersGaia Online, which has created a virtual world for millions of teens and young adults, has laid off 15 to 20 of its employees in the past few days, VentureBeat has learned. It doesn’t bode well for the virtual world category, which has had ...
23.11.2010Teen virtual world Gaia Online lays off 15 to 20 staffersDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Gaia Online, which has created a virtual world for millions of teens and young adults, has laid off 15 to 20 of its employees in the pa...
05.10.2010SocialShield pulls in $10M to help parents monitor kids’ social networkingSocialShield, a service designed to help parents keep their kids safe while using online social networks, announced today that it has received $10 million in a first round of institutional financing from a conglomeration of sources includin...
01.09.2010Game Companies Should Play Fair With P2PIn the past we’ve praised game companies who adopted P2P-based solutions for the distribution of their content. Through the use of P2P, the game companies can save resources and consumers often see improved download times. However, there is...
28.04.2010TinierMe launches Japanese-style anime virtual worldDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Japanese comics known as “anime” have become popular among young Americans. And TinierMe is planning on capitalizing on that with the l...
28.04.2010TinierMe launches Japanese-style anime virtual worldJapanese comics known as “anime” have become popular among young Americans. And TinierMe is planning on capitalizing on that with the launch of its anime-focused virtual world. After six months of beta testing, TinierMe is formally launchin...
19.08.2009Here comes the virtual goods bubbleAs ad-based biz models lose lustre, a new monetization panacaea for digital media has emerged. “Whereas last year all the business plans I saw said, ‘We’re ads-based,’ today, it’s ‘We’re virtual goods-based!’” says Tim Chang of Norwest Vent...
22.12.2008Virtual world maker Gaia cuts staff by 13 percentGaia Interactive, a San Jose, Calif. creator of virtual world software, has laid off 13 percent of its employees (16 full-time and 20 contractors) due to unfavorable market conditions. The cuts follow an $11 million third round of funding t...
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