Welcome to Game Closure! A global team of passionate engineers and game professionals, work on groundbreaking technology invented at Game Closure. We're building something new to engage and entertain millions of people on the world’s largest platform.
Location: United States, California, Mountain View
Employees: 11-50
Total raised: $12M
Founded date: 2011
Investors 6
| Date | Name | Website |
| - | Ambition.v... | ambition.v... |
| - | Dreamers V... | dreamers.v... |
| - | DG Venture... | dgventures... |
| - | 500 Startu... | 500.co |
| - | Long Ventu... | longvp.com... |
| - | StartX | startx.com |
Funding Rounds 1
| Date | Series | Amount | Investors |
| 27.02.2012 | Series A | $12M | - |
Mentions in press and media 17
| Date | Title | Description |
| 14.02.2013 | Game Closure launches free tools for anyone to build fast mobile-web games | After two years of development, Game Closure is launching a software development kit to enable game creators to marry HTML5 with Javascript to create fast-moving web games that incorporate graphics acceleration. In the past, gamemakers have... |
| 14.02.2013 | After 25 Titles & 5M+ Installs, Game Closure Goes Public, Open Source With Its HTML5 Game Development Kit | Over the last year, it seems that we kept hearing that quality, legit HTML5 gaming was right around the corner. Well, here we are two months into 2013, and the market is still yet to see a single, widely adopted (or even slightly adopted) f... |
| 15.11.2012 | Hey, enterprise startups! Microsoft CEO Steve Ballmer will hear your elevator pitch | We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today! Steve Ballmer is no diva, but he kept 100 senior ... |
| 06.09.2012 | StartX, The Startup Accelerator For Stanford Students, Kicks Off Its Summer 2012 Demo Day | StartX, the startup accelerator for companies founded by Stanford students, just kicked off Demo Day for its Summer 2012 startup class at AOL’s Silicon Valley headquarters in Palo Alto this evening. The non-profit program, which recently la... |
| 06.09.2012 | From zero to hero: Game Closure CEO makes rare public appearance at StartX | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Tonight, Game Closure‘s 27-year-old chief executive took the stage at StartX’s demo day to inspire fellow entrepreneurs with the compan... |
| 29.05.2012 | As Zynga’s stock lockup ends, competitor steals mobile game expert | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Zynga’s lockup period, which prevents employees from selling their stock following the initial public offering, expires today. That may... |
| 27.02.2012 | Game Closure Closes $12M Series A Financing | Game Closure, a Palo Alto, CA-based developer of HTML5-based cross-platform game technology, has closed a $12m Series A financing. The round was led by Highland Capital Partners, with participation from Greylock, Benchmark, General Catalyst... |
| 27.02.2012 | Game Closure Closes $12M Series A | MOUNTAIN VIEW, CA, The firm announced a Series A financing round of $12 million to fund its advanced HTML5-based cross-platform game technology. The round was led by Highland Capital Partners, with Greylock, Benchmark, General Catalyst, a... |
| 24.02.2012 | Game Closure Turns Down Facebook & Zynga To Raise $12M For HTML5 Mobile Gaming | Gaming is changing fast these days, especially in the browser. Sure, social games are great and everything, but there’s always been a sense that, as browser-based technologies mature, the opportunities that present themselves will make casu... |
| 23.02.2012 | Game Closure raises $12M for HTML5 cross-platform games | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Game Closure has raised $12 million in a first round of funding for its HTML5-based cross-platform multiplayer game business, which aim... |
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