If You Can Company
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If You Can Company

http://www.ifyoucan.org/
Last activity: 31.03.2022
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Categories: AppArtsEdTechGamingLearnLifeResearchSocialSportsVideo
IF... The Emotional IQ Game
Play + Learn + Grow
Succeed at School, with Friends, in Life!

Games have a unique power to motivate and engage children.
97% of school-aged children are playing games. Research also shows that playing video games opens the “learning centers” in children’s brains. The If You Can team has brought together some of the most successful video game creators in history with national experts in SEL to harness this potential. We’re using a game to teach life skills your children most need to thrive both in school and out of school.

Our mission at If You Can is to support and empower children and parents to value and understand themselves and others. By doing so, we believe we can build a better world: for today and for our children tomorrow. We believe that by learning how to persevere through challenge, to feel and show empathy and to make responsible decisions, all of us can be better friends, learners, parents, mentors and citizens.

IF… is a fun, adventure game that helps your child develop their social and emotional intelligence.

While your child navigates adventures and challenges in our imaginary town of Greenberry, we’re teaching proven life skills for your child’s well-being and success.

We all want happy, healthy and successful children. But what specific skills help our children get there? These skills have now been identified: they’re called Social and Emotional Learning (SEL) skills. They include: managing emotions like frustration and disappointment, showing empathy for others, persisting through failure, collaborating with others, and making good decisions. Research also proves that they can be taught.

Founded by Trip Hawkins (founder of Electronic Arts), Stewart Bonn (18th employee at EA), and Ben Geliher (formerly of Mind Candy, creators of Moshi Monsters), the company’s development studio is located in Tech City in London.
Followers
3.55K
Mentions
12
Location: United States, California, San Mateo
Employees: 11-50
Total raised: $6.5M
Founded date: 2012

Investors 3

Funding Rounds 1

DateSeriesAmountInvestors
26.02.2014Series A$6.5M-

Mentions in press and media 12

DateTitleDescription
31.03.2022Maybe You Can Call It A Comeback—Docker Raises $105M At $2.1B Valuation7 Shares Email Facebook Twitter LinkedIn It could be wise for startups to singularly focus—and in some cases refocus—on their core business if the current uncertainty continues to hang over the markets. If founders need an example, maybe Pa...
31.03.2022Maybe You Can Call It A Comeback—Docker Raises $105M At $2.1B Valuation3 Shares Email Facebook Twitter LinkedIn It could be wise for startups to singularly focus—and in some cases refocus—on their core business if the current uncertainty continues to hang over the markets. If founders need an example, maybe Pa...
10.08.2016Flex, a tampon alternative you can wear during sex, just raised $1 millionThe Flex Company, the makers of a disc-shaped tampon alternative, has raised $1 million from Y Combinator, Amplify.LA and several others and acquired menstrual disc competitor Softcup for an undisclosed amount. Flex now owns all of the mark...
01.10.2015Here's How You Can Win a $10K Grant for Your Makerspace--Even If You're an English TeacherSending computers to schools isn’t the only way to skin the proverbial cat of getting students to code. Growing interest in project-based learning and the burgeoning Maker Movement have seen makerspaces playing a bigger role in schools as a...
27.01.2015Lockitron Announces The $99 Bolt, A Deadbolt You Can Unlock With Your PhoneY Combinator alum Lockitron is today launching the Bolt, a $99 follow-up to its troubled crowdfunded keyless-entry gadget. Lockitron co-founder Cameron Robertson says the company learned a lot from the difficulties it went through with its ...
26.02.2014EA Founder Trip Hawkins Raises $6.5M to Teach Empathy Through GamesTechnology raises just as many problems as it solves. Just look at cyberbullying, a tragic--and sometimes fatal--byproduct of the real-time, instantaneous social networks we inhabit. In a recent Harris survey, 85% of parents believe technol...
26.02.2014If You Can Raises $6.5M SAN MATEO, CA, New startup from Trip Hawkins that uses gameplay to teach children social and emotional learning (SEL) skills, has raised a $6.5 million Series A funding. >> Click here for more funding data on If You Can >> T...
26.02.2014EA founder Trip Hawkins’ If You Can raises $6.5M for social-emotional learning gamesWe are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today! Trip Hawkins has raised $6.5 million in funding f...
26.02.2014EA founder Trip Hawkins’ If You Can raises $6.5M for social-emotional learning gamesTrip Hawkins has raised $6.5 million in funding for If You Can, his new startup that fuses social and emotional education and gaming. Above: Trip Hawkins, creator of If You Can, urged game developers to do good. He is making games that teac...
26.02.2014EA Founder Raises $6.5M From Greylock For Social And Emotional Learning Game ‘If You Can’If You Can Company, a new startup from EA founder Trip Hawkins that uses gameplay to teach children social and emotional learning (SEL) skills, has raised $6.5 million in Series A funding led by Greylock Partners with Almaz Capital particip...
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