PlaySpan Inc.
Edit

PlaySpan Inc.

http://www.playspan.com/
Last activity: 15.02.2013
Active
Categories: ContentFinTechGamingGoodsMonetizationNetworksOnlinePlatformProviderSocial
PlaySpan provides developers and content producers of online games, content, cloud applications and social networks a trusted monetization platform for safe, convenient and user-friendly in-app, in-browser purchases accepting over 100 payment methods in 180 countries. PlaySpan’s payments platform and digital goods monetization platform is trusted by the leading content producers in the world to power monetization and payments of their content. Disney, Nickelodeon, Warner Bros. Microsoft, Ubisoft and NCSoft games use PlaySpan. PlaySpan has won 12 awards during past three years and was honored by 2010 OnMedia Top 100, and the AlwaysOn Global 250.


On March 1, 2011, Visa Inc. (NYSE:V) acquired Playspan Inc. Media inquiries may be directed to globalmedia@visa.com; investor relations questions may be directed to ir@visa.com.
Followers
2.49K
Followers
4.33K
Mentions
45
Location: United States, California, Foster City
Employees: 51-200
Total raised: $23.3M
Founded date: 2006

Investors 1

DateNameWebsite
-Millennium...mtvlp.com

Funding Rounds 2

DateSeriesAmountInvestors
25.11.2008-$16.8M-
19.09.2007Series A$6.5M-

Mentions in press and media 45

DateTitleDescription
15.02.20134 payment trends that will shape the future of game developmentDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Jennifer Schulz is the global head of commerce at Visa. Nearly one in 10 Americans has purchased a digital good in the past year. Today...
15.02.20134 payment trends that will shape the future of game developmentJennifer Schulz is the global head of commerce at Visa. Nearly one in 10 Americans has purchased a digital good in the past year. Today’s gamers have an unprecedented range of platforms, payment options and preferences to choose from, and t...
24.08.2012Selling digital goods is a science — here are 5 tips for getting it rightDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Designing a revenue model based on digital goods might seem straightforward. Create a compelling product, give users a way to buy incre...
29.02.2012Study: U.S. Consumer Spending On Virtual Goods Grew To $2.3 Billion In 2011It’s not exactly a secret that gaming has found new life on the web, social and mobile platforms. Of course, with it, especially the rise in free-to-play gaming, developers need to find ways to monetize their apps, or their browser-based ga...
29.02.2012Study: Gamers are gaga for virtual goodsDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Consumer spending on virtual goods has doubled since 2009, according to a survey by Visa’s PlaySpan digital monetization division. And ...
04.08.2011PlaySpan Says Gamers Are Buying More Virtual Goods, But Can We Trust the Data? [Updated]Today, PlaySpan, a subsidiary of Visa whose UltimatePay product provides global in-app payments for Facebook Credits and other gaming platforms, released a demographic breakdown of U.S. gamers who purchase virtual goods. The study finds tha...
24.02.2011Latin American virtual goods business to hit $517M in 2012Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Latin America’s virtual goods market is expected to grow to $517 million in revenues by 2012, according to a market study by SuperData ...
24.02.2011Latin American virtual goods business to hit $517M in 2012Latin America’s virtual goods market is expected to grow to $517 million in revenues by 2012, according to a market study by SuperData Research and PlaySpan. The fastest-growing market in the region is Brazil, which had $165 million in virt...
09.02.2011Visa Buys Virtual Goods Monetization Platform PlaySpan For $190 Million In CashPlaySpan, a virtual goods monetization platform, has been acquired by Visa. According to the release, Visa will pay $190 million in cash for the company, plus additional payouts for performance milestones. The deal comes nearly a year after...
09.02.2011Visa Buys PlaySpan for $190MShare Share on Facebook Share on Twitter LinkedIn Email Reprints Santa Clara, CA-based PlaySpan, creator of a widely used payment platform for digital goods in online and mobile games and social networks, will be acquired by credit card gia...
Show more

Reviews 0

Sign up to leave a review

Sign up Log In