We (Un)Publish Games
Look. It was an accident. We’ve been developers for various companies for a handful of professional lifetimes and somehow we got tangled up in the publishing business. We also -think- we might be under the influence of a super-evil artificial intelligence from another dimension… but regardless, we have good intentions. Honest!
Hell, it all really started because we wanted to help a couple of our friends financially and support their kick-ass game. Then we decided to help them publish it. And then we started Raw Fury. Or Raw Fury started us. Or took over our brains. Anyway – Raw Fury. It’s a thing.
But are you Evil?
Well… no. Certainly not! Or, at least we hope we’re not. We might be wrong. After all, we’re being brain controlled by this super-evil artificial intelligence, remember? It’s not just an excuse – we promise. Or not. Whatever. What was the question?
Anyway – there are publishers out there that are nice. Or at least there can be publishers out there that are nice. That adopt a different model, are doing it for the gamers and for the developers. That believe strongly that some of the most powerful game experiences of today come from small independent teams that are striving to create something full of meaning and emotional impact. Niche games that resonate with a specific audience. Or niche concepts that break conventional wisdom (we use that word loosely) and resonate with a huge audience far exceeding our wildest expectations.
If this sounds like a “hell yeah!” to you, then please come with us. It’s nice here.
Wait… UNpublish!? What the hell does that mean?
To be honest we came up with it in a meeting with our super-evil AI… errr… I mean friends, that’s it, our f-r-i-e-n-d-s. And it was the best way to describe what we are doing in a single word. We are different, and we are going to do things differently. We want to dismantle how publishing games is traditionally viewed and we don’t really think about ourselves as a publisher. So yeah. Unpublishing. It’s a thing.
OK. Not Evil, got it. What are you looking for?
We’re particularly interested in things that are daring, risky, impossible or on the bleeding edge of everything. So if you have one of those things going on… we’ll find you! (or you can just contact us).
Look. It was an accident. We’ve been developers for various companies for a handful of professional lifetimes and somehow we got tangled up in the publishing business. We also -think- we might be under the influence of a super-evil artificial intelligence from another dimension… but regardless, we have good intentions. Honest!
Hell, it all really started because we wanted to help a couple of our friends financially and support their kick-ass game. Then we decided to help them publish it. And then we started Raw Fury. Or Raw Fury started us. Or took over our brains. Anyway – Raw Fury. It’s a thing.
But are you Evil?
Well… no. Certainly not! Or, at least we hope we’re not. We might be wrong. After all, we’re being brain controlled by this super-evil artificial intelligence, remember? It’s not just an excuse – we promise. Or not. Whatever. What was the question?
Anyway – there are publishers out there that are nice. Or at least there can be publishers out there that are nice. That adopt a different model, are doing it for the gamers and for the developers. That believe strongly that some of the most powerful game experiences of today come from small independent teams that are striving to create something full of meaning and emotional impact. Niche games that resonate with a specific audience. Or niche concepts that break conventional wisdom (we use that word loosely) and resonate with a huge audience far exceeding our wildest expectations.
If this sounds like a “hell yeah!” to you, then please come with us. It’s nice here.
Wait… UNpublish!? What the hell does that mean?
To be honest we came up with it in a meeting with our super-evil AI… errr… I mean friends, that’s it, our f-r-i-e-n-d-s. And it was the best way to describe what we are doing in a single word. We are different, and we are going to do things differently. We want to dismantle how publishing games is traditionally viewed and we don’t really think about ourselves as a publisher. So yeah. Unpublishing. It’s a thing.
OK. Not Evil, got it. What are you looking for?
We’re particularly interested in things that are daring, risky, impossible or on the bleeding edge of everything. So if you have one of those things going on… we’ll find you! (or you can just contact us).
Location: Croatia, Zagreb
Employees: 51-200
Total raised: $5.5M
Founded date: 2015
Investors 2
| Date | Name | Website |
| 24.08.2021 | Altor Equi... | altor.com |
| - | Loot Spawn | lootspawn.... |
Funding Rounds 1
| Date | Series | Amount | Investors |
| 17.08.2018 | Series A | $5.5M | - |
Mentions in press and media 16
| Date | Title | Description |
| 11.09.2026 | Dungeon Automata Launches Free Demo: Program Golem AI Instead of Commanding It | By Eloise Jones Published: Sep 11 2026, 2:08 PM EDT Share on Facebook Share on Twitter Share on LinkedIn Share on Reddit Share on Flipboard |
| 02.09.2026 | Rivage Puts Power, Not Death, at Center of Its Time-Loop Puzzle Design | By John Bright Published: Sep 02 2026, 9:58 AM EDT Share on Facebook Share on Twitter Share on LinkedIn Share on Reddit Share on Flipboard |
| 02.09.2026 | Kingdom III Rising Realms Targets Every Flaw That Divided Kingdom Eighties Fans | By Mike Gonzales Published: Sep 02 2026, 1:04 PM EDT Share on Facebook Share on Twitter Share on LinkedIn Share on Reddit Share on Flipboard |
| 29.08.2026 | Cassette Beasts 2002 Launches March 2027 With Baldur’s Gate 3 Star as Villain | By Richard L. Wells Published: Aug 29 2026, 12:07 PM EDT Share on Facebook Share on Twitter Share on LinkedIn Share on Reddit Share on Flipboard |
| 28.08.2026 | Kingdom III: Rising Realms Brings Procedural Islands, New Villain to All Platforms | By Mireya Ramsey Published: Aug 28 2026, 1:22 PM EDT Share on Facebook Share on Twitter Share on LinkedIn Share on Reddit Share on Flipboard |
| 28.08.2026 | Deep Dish Dungeon Comes to Game Pass October 13 With Free Demo Available Now | By Eloise Jones Published: Aug 28 2026, 9:35 AM EDT Share on Facebook Share on Twitter Share on LinkedIn Share on Reddit Share on Flipboard |
| 19.06.2023 | Недельный геймдев: #126 — 18 июня, 2023 | Из новостей: Epic Games выпустила MetaHuman Animator, студия соавторов Subway Surfers готовится к закрытию, Embracer Group объявила о реструктуризации, сэмпловый проект Unity MegaCity Multiplayer. Из интересностей: биздев SUPERHOT Team опуб... |
| 07.02.2020 | Garnett Lee joins Raw Fury to take care of business for indies | Look out indie developers, because this is Garnett Lee’s damn show now. Lee, an games-industry veteran, is joining indie-publishing house Raw Fury. In this role, which he is calling brand alchemist and marketing vanguard, he’s helping small... |
| 07.02.2020 | Garnett Lee joins Raw Fury to take care of business for indies | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Look out indie developers, because this is Garnett Lee’s damn show now. Lee, an games-industry veteran, is joining indie-publishing hou... |
| 17.08.2018 | Indie Gaming Publisher Raw Fury Raises $5.5M in Series A | Raw Fury, a Stockholm, Sweden-based indie gaming publisher, raised $5.5M in Series A funding round. Nordisk Film Games made the minority investment as the sole backer in the round. The company intends to use the funds to expand its producti... |
Show more