| Date | Title | Description |
| 04.02.2018 | Inside Limitless and Lytro’s quest for the next evolution in VR characters | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
In the past few months I’ve seen some really impressive stuff in VR. From standing atop the mountains of Skyrim, gazing down at a seemi... |
| 21.06.2017 | 26 VR startups debut at HTC’s Vive demo day | HTC has bet big on virtual reality with its HTC Vive VR headset. It continues to believe in the market, and it showed off technology from 26 new companies today at its Vive X accelerator demo day in San Francisco.
HTC has set up a $100 mill... |
| 21.06.2017 | 26 VR startups debut at HTC’s Vive demo day | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
HTC has bet big on virtual reality with its HTC Vive VR headset. It continues to believe in the market, and it showed off technology fr... |
| 29.03.2017 | High Fidelity uses Limitless VR to enable users to create 3D avatars | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Limitless specializes in tools that make it easy to create animated characters and stories in virtual reality. And that work is paying ... |
| 29.03.2017 | Limitless partners with High Fidelity to let people build interactive characters for VR world | Limitless today announced a partnership to integrate its character building technology into High Fidelity, the virtual reality “metaverse” created by Second Life founder Philip Rosedale. Limitless founder and CEO Tom Sanocki. (Photo by Debo... |
| 10.11.2016 | The Top 10 Seattle Startups You Need to Know About | It's here: Seattle Startup Week runs from November 14 to 18, 2016, and features a host of the who's who among those in the hottest tech hub in America (yes, I'm a biased Seattlite).
Speakers and fireside chatters include Tracy Aiken, Genera... |
| 10.11.2016 | The Top 10 Seattle Startups You Need to Know About
| It's here: Seattle Startup Week runs from November 14 to 18, 2016, and features a host of the who's who among those in the hottest tech hub in America (yes, I'm a biased Seattlite).
Speakers and fireside chatters include Tracy Aiken, Genera... |
| 03.10.2016 | Virtual reality startup Limitless unveils real-time VR character creation software | Limitless’ new tools allow animators to create and edit characters in real time, inside a VR world. Photo: Limitless.
Animating in virtual reality may be fun, but it is an undeniable challenge for even experienced animators, and often the p... |
| 03.10.2016 | Limitless lets artists create character animations within virtual reality | Limitless has created a way for artists to create computer animations while inside a virtual reality world. The company has developed a tool that allows someone to use an HTC Vive VR headset and its hand controls to spell out exactly what w... |
| 03.10.2016 | Limitless lets artists create character animations within virtual reality | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Limitless has created a way for artists to create computer animations while inside a virtual reality world. The company has developed a... |
| 02.08.2016 | Seattle’s Top Ten Startup Founders Over 40 | Mention the term “startup founder” to someone at random, and they'll likely conjure up an image of the cast of HBO's Silicon Valley: An unkempt team of Mark Zuckerberg-esque socially-awkward guys bootstrapping their way to uncertain success... |
| 30.07.2016 | GamesBeat 2016 explores how to take games between Asia and the West | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
China has become the biggest gaming market, surpassing the U.S. quite easily in the past couple of years. But only a handful of compani... |
| 30.07.2016 | GamesBeat 2016 explores how to take games between Asia and the West | China has become the biggest gaming market, surpassing the U.S. quite easily in the past couple of years. But only a handful of companies have moved from Western markets into Asia, or moved from Asia into the West, and succeeded at it. But ... |
| 29.07.2016 | As Sonic turns 25, former Sega boss Tom Kalinske looks at gaming’s past and future | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Maybe we can learn about gaming’s future by looking at its past. That’s why we’re excited to announced that our closing speaker at our ... |
| 29.07.2016 | GamesBeat 2016 explores how to do a game publishing deal | We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today!
How do you do a game publishing deal? It’s differ... |
| 29.07.2016 | GamesBeat 2016 explores how to do a game publishing deal | How do you do a game publishing deal? It’s different for console, mobile, and PC games. And the new rules of digital gaming have changed the relationship between developers and publishers. So we’ve assembled an expert panel to talk about ho... |
| 28.07.2016 | Wevr CEO Neville Spiteri to explore the real opportunities in VR at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Not many companies are creating amazing virtual reality games yet. That’s why we’re excited to have Neville Spiteri, the chief executiv... |
| 27.07.2016 | GamesBeat 2016: Riot North America on community, uLoL and making League of Legends last forever | Above: Sean Haran of Riot Games.
Image Credit: Riot Games
League of Legends launched in 2009, but the multiplayer online battle arena game has never been more popular. SuperData Research estimates that it pulled in more than $1.6 billion in... |
| 27.07.2016 | GamesBeat 2016: Riot North America on community, uLoL and making League of Legends last forever | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Above: Sean Haran of Riot Games.
Image Credit: Riot Games
League of Legends launched in 2009, but the multiplayer online battle arena g... |
| 27.07.2016 | GamesBeat 2016 will cast a resurrection spell on your old franchises | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Strong intellectual property remains a key to success in the game industry. Just look at how Pokémon Go benefits from having one of the... |
| 25.07.2016 | Exploring the brave new world of game influencers at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Traditional media has been bypassed. A new cadre of influencers from YouTube, Twitch, and even esports teams are providing a new channe... |
| 24.07.2016 | GamesBeat 2016 explores how to make games accessible, the Blizzard way | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
When it comes to making mass market games, few companies succeed like Blizzard Entertainment. The division of Activision Blizzard relea... |
| 23.07.2016 | GamesBeat 2016 panel delves into balancing monetization and retention | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Everybody wants to make money with free-to-play games, but they don’t want to turn up the monetization so high that it turns off loyal ... |
| 22.07.2016 | GamesBeat 2016 panel: Will the VR VCs make it rain? | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Show me the money.
Above: Venture capitalists Jason Kay, Sunny Dhillon, and Phil Sanderson speak on a panel at GamesBeat 2015.
Image Cr... |
| 22.07.2016 | GamesBeat 2016 panel: Will the VR VCs make it rain? | Show me the money.
Above: Venture capitalists Jason Kay, Sunny Dhillon, and Phil Sanderson speak on a panel at GamesBeat 2015.
Image Credit: Michael O'Donnell/VentureBeat
I’m delighted to announce our newest panel for AR/VR Day at GamesBeat... |
| 21.07.2016 | GamesBeat 2016 panel to explore how to make the next Pokémon Go augmented reality game | I’m delighted to announce our newest panel for AR/VR Day at GamesBeat 2016. We have an eclectic collection of speaker who can talk about how to make augmented reality games. While Pokémon Go has captured our imaginations for the moment, the... |
| 21.07.2016 | GamesBeat 2016 panel to explore how to make the next Pokémon Go augmented reality game | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
I’m delighted to announce our newest panel for AR/VR Day at GamesBeat 2016. We have an eclectic collection of speaker who can talk abou... |
| 20.07.2016 | Venture investors will show the way forward with game investments at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Above: Chris Fralic, partner at First Round Capital.
Image Credit: First Round Capital
I’m delighted to announce our venture investor p... |
| 20.07.2016 | Venture investors will show the way forward with game investments at GamesBeat 2016 | Above: Chris Fralic, partner at First Round Capital.
Image Credit: First Round Capital
I’m delighted to announce our venture investor panel for GamesBeat 2016. Our seasoned panel will evaluate whether the game investment market is tepid, ho... |
| 18.07.2016 | GamesBeat 2016 will take on opportunities in esports | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Esports is one of the fastest-growing segments of the gaming industry, and we’ve put together a panel of experts to talk about it at Ga... |
| 17.07.2016 | Sequel creator Omar Siddiqui to reveal the new world of game bots at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Our newest speaker at GamesBeat 2016 is Omar Siddiqui — CEO at Kiwi, maker of story-based social and mobile games. Kiwi has created a n... |
| 17.07.2016 | Sequel creator Omar Siddiqui to reveal the new world of game bots at GamesBeat 2016 | Our newest speaker at GamesBeat 2016 is Omar Siddiqui — CEO at Kiwi, maker of story-based social and mobile games. Kiwi has created a new bot platform that enables developers to quickly create their own game bot characters. He’ll speak in o... |
| 16.07.2016 | GamesBeat 2016 panel will explore monetizing VR | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Above: Wanda Meloni of the Open Gaming Alliance
Image Credit: OGA
Our newest panel at the AR/VR Day for GamesBeat 2016 will explore the... |
| 16.07.2016 | GamesBeat 2016 panel will explore monetizing VR | Above: Wanda Meloni of the Open Gaming Alliance
Image Credit: OGA
Our newest panel at the AR/VR Day for GamesBeat 2016 will explore the topic of monetizing virtual reality. We’ve seen the initial wave of VR headsets debut with plenty of ent... |
| 15.07.2016 | Christina Heller of VR Playhouse joins the cast at GamesBeat 2016 | Our newest speaker at the AR/VR Day for GamesBeat 2016 is Christina Heller, CEO of VR Playhouse, a new kind of entertainment company that is making production services for virtual reality entertainment. She is joining our panel on “AR/VR be... |
| 15.07.2016 | Christina Heller of VR Playhouse joins the cast at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Our newest speaker at the AR/VR Day for GamesBeat 2016 is Christina Heller, CEO of VR Playhouse, a new kind of entertainment company th... |
| 14.07.2016 | Pokémon Go creator John Hanke of Niantic to speak at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Above: John Hanke, CEO of Niantic Labs.
Image Credit: Dean Takahashi
John Hanke has come a long way with Niantic Labs, the creator of t... |
| 13.07.2016 | HTC’s SVP of virtual reality explores the VR mass market at AR/VR day at GamesBeat 2016 | We’re delighted to announce an exciting fireside chat for the AR/VR (augmented reality/virtual reality) day at GamesBeat 2016 to address what the environment for investing in VR startups in the near-term and the opportunity for a VR mass ma... |
| 13.07.2016 | HTC’s SVP of virtual reality explores the VR mass market at AR/VR day at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
We’re delighted to announce an exciting fireside chat for the AR/VR (augmented reality/virtual reality) day at GamesBeat 2016 to addres... |
| 01.07.2016 | GamesBeat 2016 will examine what it takes to succeed with VR games | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
We’re delighted to announce another four speakers for GamesBeat 2016 to address what it takes to succeed in the near-term with virtual ... |
| 01.07.2016 | GamesBeat 2016 will examine what it takes to succeed with VR games | We’re delighted to announce another four speakers for GamesBeat 2016 to address what it takes to succeed in the near-term with virtual reality games. Check out the new agenda here.
You can register for the event here.
Above: Stewart Rogers,... |
| 10.06.2016 | Limitless VR raises $1 million in funding to make interactive VR worlds | Limitless wants to be the Pixar of virtual reality entertainment. That’s why it has raised a round of seed funding of roughly $1 million as part of its quest to create the Limitless Creative VR Environment, which will enable artists to uniq... |
| 10.06.2016 | Virtual Reality Startup Limitless Closes Seed Funding Round | Limitless LTD, a Seattle, WA-based Virtual Reality startup, closed an oversubscribed first round of seed funding from multiple investors.
The amount of the deal was not disclosed.
Backers included GAEA, The Venture Reality Fund, Colopl VR F... |
| 10.06.2016 | Limitless VR raises $1 million in funding to make interactive VR worlds | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Limitless wants to be the Pixar of virtual reality entertainment. That’s why it has raised a round of seed funding of roughly $1 millio... |
| 10.03.2016 | Pixar and Bungie alum unveils Limitless, a virtual reality character creation platform | Limitless CEO Tom Sanocki demoing a VR experience created with his technology on the HTC Vive.
You’re in an ancient, booby-trapped Peruvian temple, standing next to Indiana Jones. He wiggles his fingers, licks his lips, and prepares to ever... |
| 03.03.2016 | Limitless creates a platform to make interactive VR worlds and characters like Gary the Gull | Limitless wants virtual reality entertainment to be as moving and immersive as a Pixar movie. You should be able to create characters and virtual worlds who are as believable as Woody in the Toy Story movies. And so Limitless, founded by fo... |
| 03.03.2016 | Limitless creates a platform to make interactive VR worlds and characters like Gary the Gull | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Limitless wants virtual reality entertainment to be as moving and immersive as a Pixar movie. You should be able to create characters a... |